Virtual Reality (VR) to Improve Quality of Life in Patients Diagnosed With Neurological Disorders

CompletedNot a drug-phase studyMS (type not specified)NCT03606668

What it found

Results posted, not judged

Results are posted in the registry, but without a statistical test of the main measure. See the numbers below.

What was tested

Treatment tested

  • HTC Vive Virtual Reality (VR) system

Results by group

Change in Patient-Reported Outcomes Measurement Information System (PROMIS) - Pain Intensity - Short Form 3a Score

Baseline (Week 1), Treatment End (Week 4)

GroupValueIntervalNumber analysed
People With Multiple Sclerosis (PwMS) and Chronic Pain0.42 score on a scale1.11 (Standard Deviation)12

Change in Patient-Reported Outcomes Measurement Information System (PROMIS) - Pain Intensity - Short Form 3a Score

Baseline (Week 1), Study End (Week 5)

GroupValueIntervalNumber analysed
People With Multiple Sclerosis (PwMS) and Chronic Pain2 score on a scale3.56 (Standard Deviation)12

Values as posted on ClinicalTrials.gov. Outcomes measured differently across trials are not directly comparable.

Safety

GroupParticipants at riskSerious adverse eventsDeaths
People With Multiple Sclerosis (PwMS) and Chronic Pain200 (0.0%)0

As posted on ClinicalTrials.gov. Serious adverse events include any serious health event during the trial, whether or not the treatment caused it.

What it measured

Main measures

  • Change in Patient-Reported Outcomes Measurement Information System (PROMIS) - Pain Intensity - Short Form 3a Score

    Baseline (Week 1), Treatment End (Week 4)

    PainQuality of life (reported by participants)
  • Change in Patient-Reported Outcomes Measurement Information System (PROMIS) - Pain Intensity - Short Form 3a Score

    Baseline (Week 1), Study End (Week 5)

    PainQuality of life (reported by participants)

Other measures (4)

  • Change in Neuro-Quality of Life (Neuro-QOL) - Fatigue - Short Form Score

    Baseline (Week 1), Treatment End (Week 4)

    FatigueQuality of life (reported by participants)
  • Change in Patient-Reported Outcomes Measurement Information System (PROMIS) - Sleep Related Impairment Score

    Baseline (Week 1), Study End (Week 5)

    Mood and sleepQuality of life (reported by participants)
  • Change in PROMIS - Fatigue Score

    Baseline (Week 1), Treatment End (Week 4)

    Fatigue
  • Change in PROMIS - Fatigue Score

    Baseline (Week 1), Study End (Week 5)

    Fatigue

Who could take part

MS (type not specified) · 18 to 79

Show the full criteria

Inclusion criteria

* 18-79 years of age * Has been diagnosed by a clinician as having MS * Able to commit to the designated period of testing * Able to understand the informed consent process and provide consent to participate in the study * Capacity to complete study procedures as determined by screening personnel * A Brief Pain Inventory interference score of at least 3 or more. * SDMT Z-Score > -3.0 * WRAT4 Standard Score > or = 85

Exclusion criteria

* Visual, auditory, and motor deficits that would prevent full ability to understand study * Visual, auditory, and motor deficits that would prevent full ability to operate VR equipment * Uncontrolled epilepsy * Current diagnosis of vertigo * Uncontrolled mood disorders * History of Psychosis or Schizophrenia * Expanded Disability Status Scale (EDSS) Score greater than 6.5 * Unable to tolerate or manipulate VR treatment procedures (as evidenced by VR capability assessment)

As registered. Criteria can change, so ask the trial team or your neurologist.

About this trial

In the sponsor's words

Participants with neurological disorders will be recruited to complete sessions of virtual reality (VR) immersion. VR has been shown to have therapeutic benefit in certain patient populations and requires further clinical study to determine the extent to which VR can be used to rehabilitate and reduce symptom burden. This study seeks to pilot newly developed VR methods and collect preliminary data in order to support research grants and inform larger clinical trials. Additionally, this proposed study will explore the tolerability and preliminary efficacy of Virtual Reality (VR), specifically to determine whether VR can acutely reduce the severity of symptom burden caused by neurological disorders.

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History

    1. Started

      Jun 2018

    2. Main results due

      Mar 2020

    3. Finished

      Mar 2020

    4. Results posted

      Feb 2022

    Assembled by software from public sources.