Virtual Reality Versus Mental Practice On Balance And Gait In Patients
Virtual Reality Versus Mental Practice On Balance And Gait In Patients With Multiple Sclerosis
What it found
No result yet.
What was tested
Treatment tested
- Mental Practice
- Virtual Reality
- Selected Physical Therapy Program
What it measured
Main measures
Gait
6 weeks
Walking and mobilityBalance
6 weeks
Walking and mobilitySafety
Who could take part
Relapsing MS · 20 to 35
Show the full criteria
Inclusion criteria
1. Patients with RRMS. 2. Patient's age will be range from 20 - 35 years.. 3. Patients are able to walk 10 meter with or without assistance. 4. Patients with ≤ 6 according to an Expanded Disability Status Scale (EDSS). 5. Patients are cognitively able to follow instructions. 6. Patient's body mass index (BMI) will be ranged from 18.5 to 29.99 Kg/m2.
Exclusion criteria
1. Patients with MS relapse in the last 30 days. 2. Visual impairments interfering with VR. 3. Severe spasticity or orthopaedic deformity. 4. Recent musculoskeletal injury. 5. History of epilepsy or motion sickness with VR.
As registered. Criteria can change, so ask the trial team or your neurologist.
Contact details on the registryAbout this trial
In the sponsor's words
This study is conducted to: * Investigate the effect of virtual reality based training on balance and risk of falling. * Investigate the effect of virtual reality based training on gait. * Investigate the effect of mental practice on balance and risk of falling. * Investigate the effect of mental practice on gait. * Compare between the effect of virtual reality based training and mental practice on balance and gait
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History
Started
Mar 2026
Main results due
Mar 2027
Finished
Mar 2027